Exhibit at Theater Art Galleries, High Point NC

I’ll be showing original pages from all of my graphic novels at this upcoming exhibit in High Point, NC. If you’re in the neighborhood, please come by and check it out! The opening reception is this coming Thursday, June 4th, from 5:30 to 7:30. It’s free and open to the public.

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MagnEmo!

One of the many concepts discussed on a recent Rachel and Miles X-Plain the X-Men podcast was that of “MagnEmo”–Magneto when he’s moody or emotional. Despite being just an offhand gag that was mentioned once then quickly forgotten on the show, it struck me as hilarious… so I had to do a visual interpretation. So, here he is: MagnEmo, Earth’s most powerful–and moody–supervillain.

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Care and Feeding of the Leroy Lettering Set

Background

You may not know exactly what a Leroy Lettering Set is, but if you’re interested in comics, I’ll bet you’ve seen the results of one in action. Leroy lettering was used most notably by publisher EC Comics in books like Tales From the Crypt and Vault of Horror. (Harvey Kurtzman’s EC war stories in books like Frontline Combat and Two Fisted Tales were the exception and were hand lettered by the great Ben Oda.)

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You may also have seen a Leroy Lettering Set in action in the early Wonder Woman comics. Here’re a few (cough, cough) typical WW panels from the William Moulton Marston era:

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You’ll stumble on this lettering here and there in old comics printed up until the early 60s or so. Interestingly, most of it was done by one couple, Jim and Margaret Wroten, who you can read about here.

Despite its clunky mechanical look that (objectively, anyway) doesn’t go very well with hand-drawn comics art, I’ve always had a strange fascination with Leroy lettering. There’s a free font based on Leroy lettering that I’ve used in a few odd projects, but I was curious about how the actual lettering set worked. I was surprised to find that the sets are not rare and they can usually be had for between $35 and $50 on Ebay. I bid on and won a complete set for $35.00. Here it is:

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And here are a couple of the lettering templates:

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How Does it Work?

The Leroy Lettering Set is basically a pantograph. One end of it traces the letters off the template, moving the other end of it which has a pen attached. More specifically, the key to its operation is this component, called the scriber:

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Here’s how it works:

  1. This is the tracer pin. You stick this down into the grooved letter forms on the template.
  2. This is a little clamp (tightens with that black rear-facing knob) that holds the drawing implement.
  3. This knob is a little adjustable “leg” that supports the drawing portion of the scriber–the part that’s over the paper/holding the pen.
  4. It’s hard to see in this picture, but there’s a dial here that changes the slant of the letters. This is how you make italic letters–as in the Wonder Woman samples, or the bold words in the EC sample.
  5. This is the tail pin. It just stays in the bottom groove of the template like a train track, keeping everything aligned correctly.
  6. These little hash marks correspond to the size of the letters on the template, allowing you to pencil in rough letters. Obviously, you have to fudge things for letters like “I” and “J” that are thinner.
  7. Each template has a pen size. The numbers correspond to the Leroy pen tips that come with the kit… which are identical to the same-sized Rapidograph tech pen numbers.

Drawing implements:

The kit comes with its own refillable ink pen tips, but it’s a whole lot easier to just use a tech pen. As far as I can tell, only actual tech pens will fit into the clamp. I tried mine with Rapidographs and with Staedtler MarsMatic tech pens and they both worked fine because they have this “barrel” for the clamp to grab onto:

penpointsOther pens I tried, most notably Microns, don’t have anywhere like this for the clamp to grab, so they didn’t work.

None of the mechanical pencils I had around would work with the scriber’s clamp, but Leroy made special mechanical pencils/lead hodlers specifically for the set. The set I have recommends a “22” model, but there were several different types made that would accommodate the scriber’s clamp.

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Here it is in action. As you can clearly see, I’m still getting the hang of using it. Getting it placed correctly so the letters are properly spaced is pretty tricky, as is picking it up without leaving an ink smudge on the letter you’ve just completed.

The Verdict

I’m sure things go faster once you’ve put in some hours getting used to lettering with the Leroy set, but I’m pretty stunned that people would do whole comics with this thing. I can’t imagine any scenario where this actually takes less time than hand-lettering a comic. I’m glad I bought it, though, and I’m going to continue to practice with it. The free font I linked to above is probably sufficient for anyone who wants to get the look of old-style Leroy lettering.

Feel free to ask me any questions you might have in the comments.

My Schoolism Digital Painting Class Experience

As Oyster War neared completion toward the end of last year, I wound up doing some soul-searching about where my current cartooning skill set was currently and where I’d like it to go in the future. While I could have compiled a pretty extensive list of deficient areas to address, I came up with three that I wanted to focus on in the coming year: better figure drawing/gestures, more interesting/advanced digital coloring, and really pushing my character designs. I tabled character design for the near-term but decided to apply for a local arts grant to address the other two, in the form of figure drawing sessions and an online digital panting class. I was quite lucky to have my grant request approved, and thanks to the Arts Council of Winston-Salem Forsyth County I began by enrolling in Introduction to Digital Painting with Andrew Hou at Schoolism.com.

Quick overview/review:

The class comes in either a self-directed version or a version with regular video feedback from the instructor. I did the latter. The class was structured with seven lessons that stretched over ten weeks. The weekly video lessons were quite extensive and were usually well over an hour each. For each lesson there was an associated assignment that was due before the next lesson began. For each turned-in assignment, I received extensive detailed feedback from the instructor. In most cases, he worked over my submitted work, sort of redoing it as if it were a piece he himself were executing. Most of his feedback (not surprisingly) was about painting/coloring techniques, but he had some really helpful advice about character design and other related areas. As I said, the feedback was always very thorough–anywhere from 20 to 40 minutes, depending on the piece. I was 100% happy with both the classroom material and the feedback I received from the instructor.

Projects:

The class started off with a basic introduction to Photoshop. I was fairly familiar with the nuts and bolts of Photoshop, but I was glad to see this included. Any class that has the word “Introduction” shouldn’t presume the students know anything about the subject at hand, in my opinion. That said, I picked up a lot of really useful tips and shortcuts for things that I already knew how to do in other ways. The lesson continued with some methods for sketching in Photoshop. While I do most of my drawing (as opposed to coloring) in Manga Studio, the methods shown here would work in either and it was fun to get the feel of sketching in Photoshop.

The assignments built on each other so I really don’t remember how things broke down lesson-by-lesson, but the  first few assignments all dealt with a single character. The initial assignment was to do a rough digital sketch. Here’s mine:

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Here’s a later iteration of the character that’s been revised based on feedback. It’s now got a lot more value laid in, a definite light source, and some adjustments to the overall design:

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And here’s the character again, now with color added using only layers with various blending modes–almost no actual rendering with brushes:

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He still looks a bit hazy and indistinct to me, though. If I were to dig back into the drawing, I’d probably go in and add some more dark/high contrast areas to define details more fully.

Cel shading was the next technique covered. This was the closest to home for me as far as my usual style of coloring. There’s no solid black ink outline, as with my usual comics work, but the actual application of color dealt more with solid planes of shadow than with any rendering:

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The next–and most difficult for me personally–assignment was doing a more traditional digital painting, rendering form with brushes rather than doing a detailed value drawing first and then applying layers with blending modes. I found this old ballpoint pen drawing of a fantasy battle beast/pack animal and did a painting based on that. Again, this is a version revised based on feedback from the instructor:

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There’s obviously plenty of room for improvement here, but I have to admit I’m surprisingly encouraged by how this turned out, considering this is the first time I’ve really attempted anything like this.

The final assignment was a big two-part project doing a full scene–figure and background–using any of the three painting methods covered in the class. With the instructor’s permission, though, I modified this assignment a bit and used it as a way to develop the cover image for Oyster War.  I wound up doing a traditional inked drawing (inked digitally in Manga Studio, unlike the rest of Oyster War, which was all drawn traditionally) but then used the cel shading techniques I learned in the second class assignment to color and light the characters. I’m really happy with the way the image turned out. It’s obviously a bit different-looking than my usual style of drawing, but I still think it’s still (hopefully!) not too radically different than the interior art. Here’s the final image, with all of the trade dress added by Oni’s designer, Elaine Lin:

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Post-Class:

I’ve been incorporating some of the techniques I learned in class to my recent work. Here, for example, is the image that will be used for the back cover of Oyster War (The big empty sky area is there to accommodate some text blurbs):

back-coverAnd here’s a character design for a possible next comics project. This style–without any traditional black inking–would be a pretty huge departure for me.

character_05Finally, here’re just a few random post-class take-away thoughts:

  • Always be learning – I’ve been drawing and making comics for a long, long time. I’ve been to art school. I teach at an art school. But there’s still real value for me in learning from someone else. I’d love to take another course of this sort soon.
  • Custom brush obsession – I’m as guilty as anybody of getting overly worked-up about custom brushes for Photoshop and Manga Studio. The instructor for this class did nearly every painting demo and critique using Photoshop’s basic round (or sometimes square) brush with size pressure sensitivity turned off and his results were fantastic.
  • The power of masks and layer blend modes – Before taking this class, I barely used masks for anything and the only blend mode I used was “multiply” on my ink layer. Seeing some of the instructor’s techniques in this class really opened my eyes to how powerful and useful masks and layer blend modes are–especially when combined.
  • On flat color – I’d always been a big proponent of sticking with flat colors, rather than blending/rendering things and using lots of lighting effects. I still think that it’s much better to err in the direction of being too conservative with these sorts of techniques rather than overdoing them, but seeing some of this stuff in action has made me come around a bit to the idea that you can use some of these techniques (in moderation) and not have it necessarily “clash” with a line art drawing.

So… that’s about it. Feel free to ask me any questions you might have about the class in the comments!

And of course, my most sincere thanks again to  the Arts Council of Winston-Salem Forsyth County who enabled me to have this wonderful learning experience!

 

 

Oyster War – Coming This Fall from Oni Press!

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‘I’ve been waiting a looonnnngggg time to be able to make this announcement! Here’s the official press release:

Oni Press, Portland’s premier independent comic book publisher, announced today Oyster War, a colorful, comedic historical graphic novel by three time Eisner-nominated cartoonist Ben Towle (Amelia Earhart: This Broad Ocean). Oyster War will release on September 23rd, and will be an SPX debut.

OWARV1 – 4×6 COMP SOLICIT WEB In the coastal town of Blood’s Haven, the economy runs on oysters. Oyster farming is one of the most lucrative professions, but also the most dangerous. Not just from the unforgiving ocean and its watery depths—there are also oyster pirates to worry about! Commander Davidson Bulloch and his motley crew are tasked with capturing these ne’er-do-wells—but they don’t know that Treacher Fink, the pirates’ leader, possesses a magical artifact that can call forth a legendary spirit with the power to control the sea and everything in it!

“I started work on Oyster War five years ago with a very specific vision,” says creator Ben Towle. “I’d done several historical fiction books previously and now I wanted to jump squarely into the realm of the fantastic. Oyster War is a nautical adventure story set in a not-quite-real late 19th century US that’s full of pirates, brawlers, sea serpents, and shape-shifters. It’s far and away my favorite work to-date. I couldn’t be happier with the way Oni’s bringing the Oyster War print collection to life. Presentation was always in the back of my mind as I worked on the story. From the get-go I conceived of Oyster War as a big, hardcover, European album-sized book with high-end production values—and that’s exactly what’s going to wind up in readers’ hands!”

Yep. I’ll be at SPX this year, tabling for the first time in a long while! Come see me for a copy of Oyster War from Oni Press.